When too many individuals saturate the installation space with their presence, sound boosts to extremely loud levels, causing the visitor to leave. Once harmony (space saturation) is re-established, sound goes back to a pleasurable experience.
The three sculptural elements are disassembled stairs, architecture’s primary instrument to vertically build; therefore they constitute the structure of a building as well as the architecture of the interactive instrument, constricting people’s movement inside the room.
The Max/MSP programming and sound were made possible thanks to the collaboration of José Alberto Gomes.
Ingresso Pericoloso, Rome, IT
iron, wood, enamel, sound, firewire camera, Max/MSP on Mac, speakers